Qt is a popular cross-platform application framework developed by the Qt Company and distributed via both proprietary and open source licenses. Qt is designed for creating applications that can run on different platforms without the need to change codebase for each platform. It’s most often used for creating multi-platform applications and graphical user interfaces (GUIs).
This tutorial will show you how to create a simple Qt application with the Qt Quick graphical user interface. We’ll use CMake as our project format and C++ as the language for our source code. Our example application is simple in design and consists of just one window.
Qt Quick is a user interface library for creating declarative user interfaces that are separated from programming logic. This framework is implemented as part of the Qt library set. QML is a user interface specification and programming language.
CMake is the project generator for many platforms and build systems. The CMake build system uses the unified file format and is able to generate makefiles, Visual Studio solutions, and projects for many other build systems from the same project file. You can check out some CMake examples on the official website if you want to learn more.
In order to develop an application using CMake with Qt QML, we first need to make sure that we have all the necessary tools.
Compiling and running our sample project requires GCC, CMake, GNU Make, and the Qt development libraries with Qt Quick enabled. This tutorial specifies how to install pre-compiled packages from standard repositories.
The following instructions apply to:
- Ubuntu 16.04
- Debian 9
The following instructions apply to:
- Fedora 22 and higher
- CentOS 7
The directory of the project is laid out as follows:
All source files for the project go in
src, and the main project specifications in CMake format go in
CMakeLists.txt. Larger projects tend to be organized in sub-directories for modules, executables, and libraries, each with its individual sub-directory and
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With this example, we start with the declarative file for the user interface, which is specified in
src/main.qml. The code below creates a small window without any controls:
The next code imports all necessary modules. The exact version of
QtQuick is not the same as the version of the Qt framework used. The
QtQuick.Controls library contains some basic controls for the user interface.
The main application window is represented with the
ApplicationWindow control in the Qt Quick library:
There are four attributes of the main window that specify its size and title. The
visible attribute specifies that the window should be shown right after launch.
Next, let’s look at the QML resource file for an application that consists of a sole QML file named
main.qml. The file is written in XML with the
RCC element as root and
qresource as the element for resources of all groups. This project contains only one group that’s root (i.e.
"/"). Larger projects may contain additional
qresource elements for each resource subgroup (e.g.
The main entry point of the application provides the C++ code for displaying the Qt Quick user interface.
The following code constructs a standard object for a Qt application:
In the next section, the QML parsing object is initiated for the application. This object receives a string with the address of the main QML resource as the construction parameter. In this case,
qrc:/main.qml is the address specified in the
qrc is the default prefix for the QML resource, and
/main.qml references the resource named
main.qml in the root resource directory (
exec method starts the Qt application:
Now we’ll show you how to deploy a Qt Quick application using the CMake project format.
Let’s look at the main project file. The first line sets the minimum version of CMake for the project. It then includes the Qt5 framework in the application as well as the
src subdirectory so that CMake will search for the project file (
This is the project file for the executable:
The header files for the Qt project should be included so that the makefiles generated will specify them in the corresponding compilation commands. There Qt5Widgets stands the header files for the Qt Framework and Qt QML invokes special files for QML functions.
The definitions as well as the Qt include files should be specified in the makefile compilation commands.
The Qt framework requires code to be created from the Qt resource files. This is achieved using the special
qt5_add_resources command. The QML resource file path relative to this file is passed as an argument:
For Qt projects with a graphical user interface, the compiler needs special parameters in order to compile:
The name of the project, which will be used as the name of the compiled executable, is specified using the
set command, which receives the name of a variable (i.e.
PROJECT) and its value.
project command sets the current project within the CMake file and receives the value of the variable defined above:
The compiler flags for compiling C++ sources are set below. These flags set very strict compilation rules and help to detect and locate a lot of potential issues during compilation:
There are also conditional commands in CMake. The code below detects if there are
HEADERS in the project. If header files were not previously set, the
file(GLOB ... *.h) command creates a list of all header files in the current directory and passes them as header files of the current project. The same applies to the
*.cpp sources that are stored in the
SOURCES variable if that was not defined.
source_group definition creates a group of files that are placed in some build systems (e.g. project sub-directories in Visual Studio).
This command states that the project results in an executable file. The first parameter receives the name of an executable file (which in this case is the same as the name of the project). The rest of the arguments are project sources, headers, and compiled Qt resources.
The set of libraries that will be linked with the executable above is set with the
target_link_libraries command. Like the command above, it receives the name of a project’s executable and a list of libraries. In this case, the project uses only Qt framework libraries.
Now it’s time for building with CMake.
You can build your program using the commands below. CMake takes a directory with the main project’s
CMakeLists.txt file as an argument. Then it creates build files for
GNU make, which builds an executable.
After a successful build, the binary
MinimalQml will end up in
You can probably avoid working with Qt Creator by creating a Qt QML C++ plugin with CMake, but we prefer going the traditional route.
If you want to know more about Qt Creator, you can find the official manual here. Now, let’s look into how we can use Qt Creator with our Qt CMake example project.
Go to the Welcome tab in the main window and select Open Project (2).
In the dialog box that opens, locate the CMakeLists.txt file in the project’s root directory.
Next, select the version of Qt framework that you’ll use to compile the project. If you have multiple frameworks installed, it’s possible to select several.
After opening the project, its directory structure will be visible in the Projects panel in Qt Creator.
The C++ source files are treated as usual by the editor.
QRC resource files are opened as a resource tree.
From the resource tree, you can open QML files for the project.
We hope that this short tutorial has been useful and that you were able to take away some practical tips on using CMake with Qt. If you wish to learn more about Qt development, check out our article on Organizing RPC via QT. And if you ever need a team of competent C++ developers with years of experience, just send us your request for proposal. We’d be happy to talk.
The source code for this project is available at our GitHub: